JCSG 2017. Joint Conference on Serious Games 2017
Over the last 10 years, the use of serious games in several fields like learning, simulation, training, health, well-being, management, assessment or marketing exploded. We gained a deeper knowledge on their efficiency and effectiveness, in particular taking into consideration the needs of the digital natives’ generation, and the single or combined use of scientific and artistic fields has grown in acceptance. However, there are still several barriers in the large-scale adoption of serious games. How can these fields be combined to achieve the best possible results? How to increase the perceived quality of serious games in front of the latest emerging entertainment games? How to ensure the capacity of serious games as valuable learning and training tools?
VALENCIA REHAB WEEK 2015
The Rehab Week 2015 was held at the Valencia Conference Centre from June 9th to 12th, 2015, and provided a pivotal platform for scientists, clinicians and engineers to share their experiences, expand their knowledge in the field of neurological rehabilitation, and create a fusion of new technologies to enhance clinical outcome.
ICONEC 2014. International Conference on Neuroeconomics.
The goal of this meeting is to promote global interdisciplinary research and discussion on topics working at the interface of neuroscience, computer science, business, marketing and communication.
ICRAN 2013. International Conference on Recent Advances in Neurorehabilitation
The main objective of this International Symposium on Neurorehabilitation was to present the current state of motor and cognitive rehabilitation after acquired brain damage, after 2 years since the previous edition.