We are a multidisciplinary research team joining efforts to shape the future of:
Researching and developing algorithms within the area of Artificial Vision and Machine Learning.
Assessing and promoting the recovery of brain function after an injury and on examining the underlying mechanisms of different brain processes.
Analysing human being behavior in front of marketing actions like audiovisual campaigns and in front of retail experience both in physical and online stores.
Technologies for enhancing human abilities and capacities.
Advanced Neuroleadership Tools for the Assessment and Enhancement of the Organizational and Personnel Development
New AT3 publication: “An Immersive Serious Game for the Behavioral Assessment of Psychological Needs”
Published in Applied Sciences
Organized by the Valencian Institute of Pediatric Neurology (INVANEP)
New AT3 article: An Immersive Virtual Reality Game for Predicting Risk Taking through the Use of Implicit Measures
This paper is in the framework of the ATEMIN project
On January 19, the kick-off meeting of the H2020 EXPERIENCE project was held, coordinated by the University of Pisa, in which LabLENI participates.
📣 CONFERENCE: 𝗖𝗮𝘀𝗲 𝘀𝘁𝘂𝗱𝘆. 𝗧-𝗥𝗢𝗢𝗠: 𝗧𝗵𝗲 𝘂𝗻𝗶𝗼𝗻 𝗼𝗳 𝗔𝗜 𝗮𝗻𝗱 𝗩𝗥 𝘁𝗼 𝗱𝗶𝗮𝗴𝗻𝗼𝘀𝗲 𝗮𝘂𝘁𝗶𝘀𝗺.
The “EXtended-PErsonal Reality”: augmented recording and transmission of virtual senses through artificial-IntelligENCE
LabLENI takes part of a new european project
EMOTERNITY – Virtual Reality and Voice Assistants for residential and health improvement
We are glad to finally announce the first 🗣 Keynote Speaker 🗣of EuroVR2020: Professor Daniel R. Mestre
In mid-September we started the collaboration with Schneider Electric in the ATEMIN Project, which will run until the end of 2020.
Where are we?
Polytechnic City of the Innovation – Building 8B – 3rd Floor
Camino de Vera s/n 46022